Jack Marchant

Principal Software Engineer @ Deputy

Twitter | GitHub

Refactoring for Performance

I spend most of my time thinking about performance improvements. Refactoring is tricky work, even more so when you’re unfamiliar with the feature or part of the codebase.

Some refactoring might be simple, but in this post I’ll attempt to dissect my approach to solving performance issues in the hopes it’ll provide value for others.

Where do we start?

Before we can design a solution to a performance issue we must understand the problem. For example, is a page not loading or is it very slow? Are there more queries than necessary to get data? Can we see a slow part in the process? How do we know it’s slow? Answering these questions first is a must.

Once we can see the slow part over and over again, if code is the culprit, I start by taking that piece out and seeing how fast it could be without it even though it may break or be incomplete. This helps me to see what the maximum amount of improvement we’ll get through performance optimisation – as if code didn’t run at all.

This is the incentive. If I know how much performance improvement is possible, it’s worth investing time into figuring out a solution. If I see marginal or little to no improvement, I’m either in the wrong place or it wasn’t as slow as I thought - time to move on.

The solution to the performance problem could be as simple as adding an index and as complicated as a complete rebuild. Code optimisation will naturally take longer than query optimisation because the behaviour of the code will generally change. If the problem is not that the query is slow but that the query runs thousands of times in a single request - those are two different problems to solve.

Going from prototype to production

The easiest way I get from identifying something slow to being able to fix the problem is to prototype the way I think it should work to be fast. Creating a prototype gives me the confidence the solution works at a high level, without addressing all of the edge cases. At minimum, I try to identify blockers standing in the way.

Once I’ve proven the solution works, I can invest more time to understand the product behaviour and the experience. How does the user actually use this feature? What are they trying to accomplish?

To be clear: this is the hardest point and often where the solution can fall over. If I misunderstand requirements or forget to include some parts, however minor they may seem, it undermines the performance optimisation and deflates any confidence in it when it comes time to release it.

Confidence is a fickle thing - it can be gone in an instant and hard to get back quickly. Customers are never going to applaud performance improvements - maybe it should have been fast to begin with - but many performance improvements add up to a better experience.

Testing builds confidence

Testing a performance improvement is like any other test of a change with the addition of a specific metric that you want to improve. For example if the goal of the refactor was to reduce page load time, compare the previous and current page load speed. If reducing the number of queries was the goal, show that the number of queries has gone down. I often start with manual tests to confirm impact on the user experience supported by some quantifiable metric. Screenshots, videos or links to observability metrics all support the fact that the refactor does what was intended.

Once I’ve covered the performance gains, the next thing to verify is correctness. To do this, I start with a few manual scenarios and compare the result of using the feature with and without my change. The most comprehensive way to do this is through a test spreadsheet which marks pass or failure for some scenarios. A user clicks a few buttons and assert the result is the same. Using a spreadsheet helps maintain regression tests and add test cases over time. Some features won’t be big enough that you’d need it, but even if you never share the results with anyone and use it for your own testing - it beats remembering all cases every time you test.

One day you could even turn those manual tests into automated tests, if that’s not readily possible now. At least creating automated tests for any new code is a task worth doing.

How do performance improvements differ from features? Feature development creates new functionality where it didn’t exist before, so there’s often time to assess its effectiveness and test with customers who might be more forgiving if something is not working. To break an existing feature that may be slow is to take it away. We must have extra care when dealing with something that is working today for some, even if it’s slow.

A performance improvement must be:

It’s an unforgiving task, but rewarding when you can quantify performance improvements with a better experience for customers. Monitoring the outcome after release is a good place to start, even in the short term to verify the improvement was a success.

The hardest question, which will remain unanswered, is how can we know when performance optimisations are done?

. . .

how does a relational database index really work

A common question in software engineering interviews is how can you speed up a slow query? In this post I want to explain one answer to this question, which is: to add an index to the table the query is performed on.

refactoring for performance

I spend most of my time thinking about performance improvements. Refactoring is tricky work, even more so when you’re unfamiliar with the feature or part of the codebase.

exploring async php

Asynchronous programming is a foundational building block for scaling web applications due to the increasing need to do more in each web request. A typical example of this is sending an email as part of a request.

maintaining feature flags in a product engineering team

I have mixed feelings about feature flags. They are part of the product development workflow and you would be hard pressed to find a product engineering team that doesn’t use them. Gone are the days of either shipping and hoping the code will work first time or testing the life out of a feature so much that it delays the project.

technical interviewing

When I first started interviewing candidates for engineering roles, I was very nervous. The process can be quite daunting as both an interviewer and interviewee. The goal for the interviewer is to assess the candidate for their technical capabilities and make a judgement on whether you think they should move to the next round (there’s always a next round). Making a judgement on someone after an hour, sometimes a bit longer, is hard and error prone.

using a dependency injection container to decouple code

Dependency Injection is the method of passing objects to another (usually during instantiation) to invert the dependency created when you use an object. A Container is often used as a collection of the objects used in your system, to achieve separation between usage and instantiation.

3 tips to help with working from home

Working from home has been thrust upon those lucky enough to still have a job. Many aren’t sure how to cope, some are trying to find ways to help them through the day. Make no mistake, this is not a normal remote working environment we find ourselves in, but nonetheless we should find ways to embrace it.

making software a three step process

One of the most useful tips that has guided much of my decision over the years has been this simple principle: three steps, executed in sequential order;

help me help you code review

Code Reviews are one of the easiest ways to help your team-mates. There are a number of benefits for both the reviewer and pull request author:

a pratical guide to test driven development

It’s been a while since I last wrote about why testing is important, but in this post I thought I would expand on that and talk about why not only unit testing is important, but how a full spectrum of automated tests can improve productivity, increase confidence pushing code and help keep users happy.

facade pattern

Design Patterns allow you to create abstractions that decouple sections of a codebase with the purpose of making a change to the code later a much easier process.

the problem with elixir umbrella apps

Umbrella apps are big projects that contain multiple mix projects. Using umbrella apps feels more like getting poked in the eye from an actual umbrella.

broken windows

Ever get the feeling that adding this "one little hack", a couple of lines of code, won't have much of an impact on the rest of the codebase? You think nothing of it and add it, convincing your team members it was the correct decision to get this new feature over the line. In theory, and generally speaking, I would kind of agree with doing it, but every hack is different so it's hard to paint them all with the same brush. If you've been doing software development for long enough you can see this kind of code coming from a mile away. It's the kind of code that can haunt your dreams if you're not careful.

lonestar elixir 2019

Last week was Lonestar ElixirConf 2019 held in Austin, Texas. The conference ran over 2 days and was the first Elixir conference I had been to.

genserver async concurrent tasks

In most cases I have found inter-process communication to be an unnecessary overhead for the work I have been doing. Although Elixir is known for this (along with Erlang), it really depends on what you’re trying to achieve and processes shouldn’t be spawned just for the fun of it. I have recently come across a scenario where I thought having a separate process be responsible for performing concurrent and asynchronous jobs would be the best way to approach the problem. In this article I will explain the problem and the solution.

best practices third party integrations

When we think about what an application does, it's typical to think of how it behaves in context of its dependencies. For example, we could say a ficticious application sync's data with a third-party CRM.

you might not need a genserver

When you're browsing your way through Elixir documentation or reading blog posts (like this one), there's no doubt you'll come across a GenServer. It is perhaps one of the most overused modules in the Elixir standard library, simply because it's a good teaching tool for abstractions around processes. It can be confusing though, to know when to reach for your friendly, neighbourhood GenServer.

offset cursor pagination

Typically in an application with a database, you might have more records than you can fit on a page or in a single result set from a query. When you or your users want to retrieve the next page of results, two common options for paginating data include:

protocols

Protocols are a way to implement polymorphism in Elixir. We can use it to apply a function to multiple object types or structured data types, which are specific to the object itself. There are two steps; defining a protocol in the form of function(s), and one or many implementations for that protocol.

exdocker

Recently, I've been writing a tonne of Elixir code, some Phoenix websites and a few other small Elixir applications. One thing that was bugging me every time I would create a new project is that I would want to add Docker to it either straight away because I knew there would be a dependency on Redis or Postgres etc, or halfway through a project and it would really slow down the speed at which I could hack something together.

working with tasks

While writing Understanding Concurrency in Elixir I started to grasp processes more than I have before. Working with them more closely has strengthened the concepts in my own mind.

understanding concurrency

Concurrency in Elixir is a big selling point for the language, but what does it really mean for the code that we write in Elixir? It all comes down to Processes. Thanks to the Erlang Virtual Machine, upon which Elixir is built, we can create process threads that aren't actual processes on your machine, but in the Erlang VM. This means that in an Elixir application we can create thousands of Erlang processes without the application skipping a beat.

composing ecto queries

Ecto is an Elixir library, which allows you to define schemas that map to database tables. It's a super light weight ORM, (Object-Relational Mapper) that allows you to define structs to represent data.

streaming datasets

We often think about Streaming as being the way we watch multimedia content such as video/audio. We press play and the content is bufferred and starts sending data over the wire. The client receiving the data will handle those packets and show the content, while at the same time requesting more data. Streaming has allowed us to consume large media content types such as tv shows or movies over the internet.

elixir queues

A Queue is a collection data structure, which uses the FIFO (First In, First Out) method. This means that when you add items to a queue, often called enqueuing, the item takes its place at the end of the queue. When you dequeue an item, we remove the item from the front of the queue.

composing plugs

Elixir is a functional language, so it’s no surprise that one of the main building blocks of the request-response cycle is the humble Plug. A Plug will take connection struct (see Plug.Conn) and return a new struct of the same type. It is this concept that allows you to join multiple plugs together, each with their own transformation on a Conn struct.

elixir supervision trees

A Supervision Tree in Elixir has quite a number of parallels to how developers using React think about a component tree. In this article I will attempt to describe parallel concepts between the two - and if you've used React and are interested in functional programming, it might prompt you to take a look at Elixir.

surviving tech debt

Technical debt is a potentially crippling disease that can take over your codebase without much warning. One day, you’re building features, the next, you struggle to untangle the mess you (or maybe your team) has created.

pattern matching elixir

Before being introduced to Elixir, a functional programming language built on top of Erlang, I had no idea what pattern matching was. Hopefully, by the end of this article you will have at least a rudimentary understanding of how awesome it is.

first impressions elixir

Elixir is a functional programming language based on Erlang. I’m told it’s very similar to Ruby, with a few tweaks and improvements to the developer experience and language syntax.

write unit tests

Unit testing can sometimes be a tricky subject no matter what language you’re writing in. There’s a few reasons for this: